hi, I am parthajeet

an aspiring full-stack developer

About

Hey, everyone. I have recently completed my undergraduate degree in Computer Science and can call myself an engineer now (I guess). I have been coding (informally) for almost 8 years now, before the boom of internet arrived here in India. I have seen a lot of changes in how tech has formed over the years and coding tendencies. From reading programming e-books online, copying code from those books and running into errors, to now using ChatGPT for knowledge and concepts. From wanting to be an aspiring game developer back in my teenage, to now entering adulthood, as a formally certified programmer with a totally different set of tech skills, amidst crashing markets, I have seen a lot of it, and I am just 21!

Tech Tinker (Hover/Tap)
Neovim, btw
React.js
React Redux
React Native
Flutter
Next.js
Typescript
Golang
Javascript
C++
C#
Python
PyTorch
Unity
Express.js
PostgreSQL
Docker
Grafana
Supabase
RabbitMQ
Flask
FastAPI
Redis
Nginx
Traefik
Projects (Hover/Tap)

Outplayed.in

An end-to-end and published all-in-one esports platform for esports players, organisers and enthusiasts.
| Website | Play Store | Worked with a small tech crew to create a smooth online space for esports players and organisers, handling both gamer and organiser portals. Led the team through major improvements that kept everything running reliably and made joining the platform way easier. The platform supported plenty of events and helped bring players and organisers together with far less friction.

Tubecode.site

An aggregator platform for Youtube videos containing discount/coupon codes in titles/descriptions/comments, categorised based on product.
| Website | Worked on a platform that collects helpful discount codes from a wide range of videos and makes them easy to find in one place. Built both the behind-the-scenes system and the user-facing side, keeping everything quick and simple to use. Set up automatic routines so the info stays fresh and always follows the rules set by the video platform.

Local AI Event Tracker & Insights

A gpt-oss based application, which collects various events of user interaction (keyboard presses, mouse clicks, process startups) and generates various insights and recommendations.
| Github | Youtube Demo | Created a project for an OpenAI hackathon focused on building a privacy-first local AI tool that tracks different kinds of user actions and turns them into clear, useful insights without needing an internet connection. Designed the system so each part works smoothly with the others, leading to quicker handling of data and noticeably lighter strain on the computer.

Visual node system for dialogue management in Unity Editor

A Unity Edtior extension tool that allows to create dialogues and conversations for games using a visual node graph
| Github | Youtube Demo | First "big" project ever taken on. Created a working visual node editor for managing dialogues. This included player choices, dialogue branches, dialogue start & termination, all built with a user-friendly UI and can be finally parsed to a DialogueTrigger script component which can be hooked on to any object with OnTriggerEnter functionality.

Custom OAuth2 + OIDC authorization server (WIP)

A custom authorization server built in Golang to understand the fundamentals of OAuth and OIDC. Following spec-driven development.
| Github | Working on an OAuth2 and OpenID Connect authorization server in Go, focusing on clean token flows and secure client handling. Building out the full set of spec-aligned endpoints so it can plug into identity-driven apps without surprises. Following the official RFCs closely to keep the design faithful to the standards while still keeping the whole setup straightforward to work with.
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